![]() ![]() The sense of distance, scope, and depth that was achieved using the new technology is noticeable as early as the second and third levels of the game. Super Mario 3D Land released in the last quarter of the 3DS’s launch year, and was the immersive “tech-demo” style game the system needed at launch. The plot is relegated to a single postcard image between worlds. Yet, I can probably name on one hand the games that actually used the technology effectively. My bigger point is that back when the 3DS made games with 3D in the title, the supposed draw was that you could play games in the third dimension without wearing paper glasses or staring into a red abyss filled with virtual tennis balls coming at you. So basically, the 3DS was the DS2, and the 2DS is like the DS3. Matter of fact, the only 3DS model that isn’t discontinued on the market is the “New”, XL, 2DS. My 3DS, despite being relatively new, is a relic.
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